haa haaa yeah they would rather delete a serious concern in the game than actually do something about it this tells you eberything avout this game, the forum and the people who run it
i was just writing about the highago topics and boom it was deleted and the previous one well that's that
about the best builds use that what you have because the best are in the top league and for my new view fk best builds i am starting to see you just need full maxed modules divine and weapons and you will win easy
omg i am so stupid i watched Dwightx video and didn't find it and yet the sound is there omgg!!! 😂😂😂🤣🤣🤣🤣😂🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣😂😂🤣🤣
Thank you still so much for helping find the sound 😄😄🥂👏
Can someone help me and send a file or link of the legacy GodMode stomp sound when he used back in the day i really want to have that sound I cant find it anywhere
So if someone has it or knows pls send me i would much appreciate it 🙂🙂🙂😊
@OKI DOKI
@OKI DOKI do you by any chance have that stomp sound from the legacy GodMode or know where can i find it?
even doing everything faster as a F2P is still infinite hard because of lots of hacks of tokens that most of the people can get everything they want and make it everything full divine it's so hard grinding tokens as a f2p
Today i will be talking about items (both L-M and E-M) that are either completely useless or have some use outside of arena
Legends:
X = useless (either intentional or other external factors)
? = some other uses which will be explained
"Buffer" premium = The weapon is just a premium item just to lower the chance of getting better premium items, nothing more.
As always, every critique is accepted as long as sufficient evidence is provided. Energy
I'll show first the items of energy (and i will leave some explanation later on)
ARM WEAPONS
Obsolete Energy Cannon- budget retreat
Distance Generator - the concept is nice. But since the arena is limited to 9 and you cant jump less than 6 tiles, this weapon is not preferred and instead other types of distance generator (such as Evac Spark) is used instead. "Buffer" Premium
UltraBright - Budget Delerium but more useful since its range is the same as Malice Beam. This weapon is mainly used on mid-ranks (7-12) due to high damage output for energy while draining the opponent.
Mortal Bullet- As @Spoon said, this weapon works WITH the right build. Although this seems good (as it does not consume heat), this weapon needs some buff to be considered as premium again. "Buffer" Premium
Bulldog - I have not saw this one on high rank battles, neither on low-mid level arenas. This might be due to Lightning Recoiler is more preferred as a pusher and damage weapon against close range attacks.
Ash Creator - Budget Unstable Power Cell, but w/o Backfire. Considering this is a premium weapon, I'm certain that this weapon is useless if you have the two UPC. "Buffer" Premium
Big Daddy - An alternative for UPC if you don't have one. This weapon also needs some buff like Mortal Bullet. "Buffer" premium
Stormweaver - this weapons is deal for energy huggers. But since there's UPC, Blightroar and UPC is much preferred combo.
TOP WEAPONS
Electrocuted Scope - functionally the same as any 8-8 range sniper weapons, but with backfire. I consider this as "Buffer" Weapon
Frantic Lightning - Luck based weapon. Not suitable for energy mechs, unless you do not really have any choice.
Delerium - UltraBright but higher range and more resistance drain. Useful against titan with low resistance against energy (tried and tested).
Spinefall - basically Grim Cobra but higher energy drain. Due to its rarity, Grim Cobra is much preferred top weapon because it basically due them same thing.
Hysteria - Used on Low-Mid ranks (10-12) due to its accessibility and high drain damage. No longer works on higher ranks due to high energy regen.
Heat
Next is Heat weapons. This is all based on what I observe on high rank and low rank battles so feel free to leave a comment.
ARM WEAPONS
Basalt Polisher - Alternative weapon for HeronMark.
Cracked Plasma Cannon - Budget Distance Generator. Other distance generator is preferred due to this weapon's backfire and low damage.
Distance Controller - Same reason with Distance Generator. "Buffer" premium
Rusty Heat Blaster - I don't often see this weapon. This might be caused by limited uses, High heat damage (both enemy and self) and backfire. Sorrow is preferred weapon.
Overcooking Oven - Because of its rarity, low heat damage, high backfire, and limited use. This weapon is useless compared to the main hugger weapons.
Broken Devourer - Budget Magma Blast. It has some use if you don't have really any weapon that deals damage.
Abomination - A "Buffer" premium. Opposite of Cracked Plasma Cannon. No backfire, limited uses, does not require jump. An alternative for Shadow Wolf (Without the retreat thing).
Reckoning - High damage, High Weight, and no energy use. Can be considered as an alternative for any short range weapons. I don't see this weapon often.
Ash Creator - same reason to Overcooking Oven. "Buffer" premium
Chaos Bringer - ???, this weapon is functionally the same as Ash Creator and Overcooking Oven, but performs worse. "Buffer" premium
TOP WEAPONS
Half Burnt Scope - Alternative for any 8-8 range sniper weapon, with an addition of backfire. I consider this as "Buffer" Weapon
Hysteria - Used as a low budget boiler weapon. This is pretty much used on lower levels (15-12) due to its accessibility and high heat and raw damage.
Desert Snake - If the Red Rain / Burning Shower did not existed, this weapon will not be useless as it might be. "Buffer" Weapon
Iron Frenzy - ???, who created this? "Buffer" Weapon
Vandal Rage - The concept of this weapon is nice. Anti heat regen, which is very useful for boiler mechs. Sadly it does not get much appreciation because of other weapons.
Physical
ARM WEAPONS
Unrepaired Laser Cannon - Budget Distance Generator. Changed the mark
Disintegration - Functionally the same as Annihilation. "Buffer" Premium
Perimeter Protector - Same reason as Distance Generator and Distance Controller. I also consider this as "Buffer" Premium
Sweetie - Functionally the same as Spartan Carnage but lower damage output, No energy use, and lower weight. "Buffer" Premium
Terror Cry - This weapon might have seen better days (this is my assumption). The weapon still has some use as either pusher or damage.
BloodWeep - The concept is nice, reduces 30 resistance per use, totalling to 90 resistance drained after 3 moves (assuming the enemy is always in the range). In my opinion, this weapon is nice when teamed up with Nightfall. I don't know why players do not use it often (due to other resistance drain weapons?).
Purifier -???. "Buffer" Premium
War Hammer - This weapon is not used frequently because of its cousins that are specialize on heat and energy regen. This weapon is mainly used as damage rather than its utility.
TOP WEAPONS
Lazy Falcon - Same reason with Half Burnt Scope and Electrocuted Scope.
Mighty Cannon - Basically Night Eagle. Both weapons perform functionally better but the other weapon has more accesibility due to lower rarity. "Buffer" Premium
Desert Fury - ???. "Buffer" Premium
Reckless Beam - Has some uses on lower ranks ( budget Spartan Carnage or something) but no longer appears on higher ranks in arena.
Night Eagle - useful when you use Double Nighfall and does not have any distance shredder weapon.
CONCLUSION:
There's a lot of premium weapons out there (18 total) that either has better counterpart, or "buffer" for other premium weapons. Everything I've done here is based on what I observe on high ranking battles/What I experience on Supermechs Workshop so feel free to give some counterargument for the list here. I will be also posting the images i've used down below, so feel free to use them.
EDITS:
(1)Changed the mark of Unrepaired Laser Cannon from "X" to "?"
(2) Added War Hammer as "?"
(3) Correction on the ENERGY TOP WEAPONS image
(4) Changed the mark of both Big Daddy and Mortal Bullet from "X" to "?"
no o struggle to get the items i need to get higher ranks but mostly i dont mind getting top only making all kind of interesting or funny builds plus all the top ranks have all the meta opi builds 3 times full divine and are hackers so it's gonna be years until i get top rank also i am an OG +10 years player so i know to make meta builds i just i am waiting to get the weapons i need for that 😂😁👍
Are you struggling to progress in Super Mechs Latam and looking for some guidance? Whether you're a beginner or a seasoned player, navigating the world of mechs can be challenging. From choosing the right weapons to optimizing your build, there are many factors to consider in order to dominate the battlefield.
true the same happened to me sometimes and the funny thing sometimes i still manage to beat them with tactics so haha take that to them tactics wins sometimes 🤣😁😁
good reason my kids do not want to play not even R7 now with TEST mechs belong to R7. They get all the time 3-3.6k powerful mechs in full for R1 one after another. Time to time they switched to more power and when they do, then the game gives them weak players and they quit to no take their wins. Ridiculous...
Those players should drop HP and shields. Not fair to be honest but normal since I play. I was crushed all the time from R25. 🫠 My kids switch just for pay back and then get them and later switch back to test mode. Well, when play and that is limited.