OKI DOKI Posted May 20 Share Posted May 20 No explanation R7 VS R1 PLAYER I am with my kid next to me and bang this. Just a little apart on rank. Checking my kids fooling around but ranks are funny. CHECKING THE VIDEOS. HALF ARE MECHS ON R8-R6 FULLY DEVELOPED FOR R3+ COMBAT. SHOULD I ASK THE KIDS TO PLAY WITH STRONGER MECHS PERMANENT ORTO STOP TO FOOL AROUND WITH TEST MECH AND TO PLAY THEM IN A SERIOUS WAY TO THE FULL POTENTIAL? HMM, MY SON IS NEXT TO ME LAUGHTING WITH AN EVIL FACE LIKE I WILL KILL THEM DAD. supermechupdateyourgamepls, Stormrider, gRedsz and 2 others 3 2 Link to comment Share on other sites More sharing options...
Yuki_20 Posted May 20 Share Posted May 20 Sweet OKI DOKI 1 Link to comment Share on other sites More sharing options...
gRedsz Posted May 20 Share Posted May 20 Kill them all OKI DOKI 1 Link to comment Share on other sites More sharing options...
OKI DOKI Posted May 20 Author Share Posted May 20 (edited) The reason of Frantic to move up and what happen to my mechs always against them. Look their power output vs a normal R7-R6 mech. I will have to change to this just to mess around with limitations  let's see what happen with my frantic always farting at me including sacrifice. Ha ha. I am on break so let's have a fun not a super busy morning. First fight. Not frantic used just sacrifice First Frantic attack. I was exposing my mechs to get damage. Second attack frantic just 161 reason I do not use in my account because always do that in my accounts and other players are very consistent in good outputs. the opponent shield was low too Let's see this dead. wanted to be at close range so player can damage more having good weapons to do so and more HP. So, let's see this one. Natural player on proper rank. Shields, HP and energy/heat caps. My mech it is a mech that can be around this rank as normal not necessarily abusing because maybe the player account provides bad luck with them. Some players suffer low power. I do not know if the game on purpose is do it but ton of test, I will say yes to keep a balance between losing and wining balance. He attacked me but give up. Kind of logical me still having 80% of attack power around. This one I used the energy first for in case of tops around. His frantic attack was a bit low even lose mech to mech that fight it did ok with his set up I decided to stay put for damage and see his attacks and mine in a bad spot after pushing me with charge in the previous attack. I used dual attack with sacrifice for output check and see my damage in negative condition and use frantic against him in the same spot and see result instead to escape the spot. My frantic did it again with always tendency to be low on my account Second attack was high, but I will take the loss because position dead. The player has better HP but the frantic can help win. Not so much in this fight. Again, my account when most need on frantic fart Following frantic attack as dual frantic attack farted again. Even the match was a loss not playing seriously, a typical player will maybe do this type of attacks and will lose against weaker mechs. Oh Lord, give me a break. Next opponent was the same but quitted before giving him the win from previous loss. Sadly, the match maker set us 3 times making his play progress unfair. Anyway, frantic power in my mechs is prohibited. Edited May 20 by OKI DOKI (see edit history) gRedsz 1 Link to comment Share on other sites More sharing options...
antimagnatism Posted May 20 Share Posted May 20 2 hours ago, OKI DOKI said: The reason of Frantic to move up and what happen to my mechs always against them. Look their power output vs a normal R7-R6 mech. I will have to change to this just to mess around with limitations  let's see what happen with my frantic always farting at me including sacrifice. Ha ha. I am on break so let's have a fun not a super busy morning. First fight. Not frantic used just sacrifice First Frantic attack. I was exposing my mechs to get damage. Second attack frantic just 161 reason I do not use in my account because always do that in my accounts and other players are very consistent in good outputs. the opponent shield was low too Let's see this dead. wanted to be at close range so player can damage more having good weapons to do so and more HP. So, let's see this one. Natural player on proper rank. Shields, HP and energy/heat caps. My mech it is a mech that can be around this rank as normal not necessarily abusing because maybe the player account provides bad luck with them. Some players suffer low power. I do not know if the game on purpose is do it but ton of test, I will say yes to keep a balance between losing and wining balance. He attacked me but give up. Kind of logical me still having 80% of attack power around. This one I used the energy first for in case of tops around. His frantic attack was a bit low even lose mech to mech that fight it did ok with his set up I decided to stay put for damage and see his attacks and mine in a bad spot after pushing me with charge in the previous attack. I used dual attack with sacrifice for output check and see my damage in negative condition and use frantic against him in the same spot and see result instead to escape the spot. My frantic did it again with always tendency to be low on my account Second attack was high, but I will take the loss because position dead. The player has better HP but the frantic can help win. Not so much in this fight. Again, my account when most need on frantic fart Following frantic attack as dual frantic attack farted again. Even the match was a loss not playing seriously, a typical player will maybe do this type of attacks and will lose against weaker mechs. Oh Lord, give me a break. Next opponent was the same but quitted before giving him the win from previous loss. Sadly, the match maker set us 3 times making his play progress unfair. Anyway, frantic power in my mechs is prohibited. i really like how u mixed the frantics with the SC, its a good/cheap mech in thoses ranks, good OKI DOKI 1 Link to comment Share on other sites More sharing options...
OKI DOKI Posted May 20 Author Share Posted May 20 10 minutes ago, antimagnatism said: i really like how u mixed the frantics with the SC, its a good/cheap mech in thoses ranks, good it can be a decent cheap option with decent result but as I mentioned, not all accounts provide the same result reason I call it Gamble Mech not just because the output range a bit wide even was reduced time ago, but because accounts can be set for constant losses regardless same set ups. Players have the tendency to make mechs without logic. The big reason is poor research of weapons functionality. I did always look at it and I knew what can be possible or not. Now, I built in a way to have my personal fun with my niece not in a way to win but to have fun using different weapons and gamble the win/loss as we wanted. For players that saw a video and then wanted to play to be a pro, it does need to research before doing crazy things and waste time progressing the account and mech. For example, my first mech for fun. My niece and I we wanted to play funny from start and make parts. Nothing else. All free development and my second mech as well. I had a lot of power as free player then added power with offers. I kept my OKI low rank experimenting full power of the mech with different conditions. I used to build in the sideline for testing at pvp or chat test for fun and looking to progress O.D.FARM to be close to same power level then change to rank up a bit for fun with limitations. I still make crazy mechs for test but also things that can work at lower ranks to move up a bit. I just pissed my pants when played testing match maker position starting point. As an example of idiotic mech but makes me laugh a lot when I see players not knowing to do with it. I did this one to mess around with pushers on those days and just to fool around with them and fooling around resulted on those days an R1 mech Not much now but still can push This is just fooling around mech mid rank and see what will do against those top players playing at lower ranks on purpose and sure pack a punch against them but it is just a mid-rank mech and many others. I change their set ups to see the changes that will happen. They don't stay the same till I collect enough data for my own fun and in this case, my kids play them for me. Players should test in the regular state as weapon was granted and make changes for fun and will find out many things. I still do that reason I make parts not use in top, but it is fun to use them to see how far can go with different configurations and many surprise me that can work at high. Link to comment Share on other sites More sharing options...
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