Jump to content

SonnY-ku

Experienced Pilots
  • Posts

    158
  • Joined

  • Last visited

  • Days Won

    1

Everything posted by SonnY-ku

  1. I already have the statistics of Plasma tunneler, oh by the way all weapons have infinite range in ultramechs not counting melee weapons. And since there are no turns in ultramechs, I think we could make the mech legs have different speeds and jump height
  2. It is a hybrid mech torso combining high levels of energy, heat and resistances. It is what it seems to me from its appearance. By the way you can also suggest what stats you want for your mechs / torsos / weapons, etc.
  3. Ultra Mechs is a project (fanmade game) in which I try to make a supermechs based on Fanarts of all the people who want to participate, in addition to including current SM items and legacy items. I have to learn how to use it first
  4. Ultramechs / @IlyaMech Super Mechs scratch edition , and you
  5. SUPER MECHS Scratch edition inspired me to create ULTRAMECHS. Thank you!
  6. игрок может создать много учетных записей, чтобы получить преимущество
  7. I just realized your rank is a confetti icon
  8. An Ultra-Titan, it will surely have more than a million hp in Ultramechs
  9. I'm thinking of creating Plasma tunneler mk2 if you don't mind @Spam
  10. That's because it is the default speed at which the mechs move, removing the x1 speed would be stupid if you can choose between two speeds. In my opinion, the speed of movement is more realistic. and for the nostalgic it reminds them of the speed of SM legacy
  11. this weapon would fit perfectly with a Hellfire Armor
  12. Thanks! , you have a lot of technique to draw. You should do more fanart like @Spam does
  13. Thanks!, I did it with the same program with which I make the game
  14. how does it look guys? I did the best I could
  15. Thanks, I was thinking that these torsos would have an animation of lights or motors moving since so far I have not seen animated torsos/items in Supermechs.
  16. Well ,they are ULTRAMECHS.
  17. they have about 20.000 hp, but not a final result either, I still have to program them.
  18. Well, I think that the names can be discussed, they are not definitive for now.
  19. Sorry for the delay, there are not notifications when it tells you `` your replies have been merged '' . I already have the names and images of the torsos. Texas Tough Tokyo Tanker
  20. Actually it's a good suggestion, it's a good idea. Detroit Akihabara USA MK1 YOSHIMO X ??? ??? The sizes of the last mech torsos are reduced a little so that they can fit well in the image
  21. Players have 1200 hp each, and the Titan has 100K hp.
  22. I created names for some weapons because I do not remember all the names of the legacy items. now I'm going to sleep ... a lot of work ...
×
×
  • Create New...