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Physical Mech


Azure jester

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Many add Anhilators as 1-2 range , but to be honest , mercy is one of the best physical close weapon that is merciless for real , along with 2 reliable nightfall and spartan carnage , that torso has got to be the best torso for any physical mech which provides it great resistance against it's own type . The drone I took is recommended to pull its opponents without any limited turns and we can use those 12 turns of close ranged weapons perfectly.

20220210_130423.jpg

Edited by Azure jester (see edit history)
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On 2/10/2022 at 8:37 AM, Azure jester said:

Many add Anhilators as 1-2 range , but to be honest , mercy is one of the best physical close weapon that is merciless for real , along with 2 reliable nightfall and spartan carnage , that torso has got to be the best torso for any physical mech which provides it great resistance against it's own type . The drone I took is recommended to pull its opponents without any limited turns and we can use those 12 turns of close ranged weapons perfectly.

20220210_130423.jpg

You have so low energy and heat stats, generally the mech have ~300 stats of energy regeneration/ cooling and ~600 in capacity .

Also you don't need a second nightfall if you have a spartan .

9zn9.png

( i repost because it have a little mistake not correctable with edit )

On 2/10/2022 at 8:37 AM, Azure jester said:

but to be honest , mercy is one of the best physical close weapon

I propose a stats analysis to verify this ,

 

r8dq.png

7at6.png

The mercy was 19 weight heavier than annihilation, less resist drain and more damage but it have exactly the same minimum damage ( ~250 ) with highter max damage (  + ~135 ), so according to my calculation with the comparison of resist drain the annihilator inflict +60 damage ( without counting the difference of damage) so because of that it bring back to 250 - 497 damage for mercy that to say the mercy inflict average 38 only more damage for each hit than annihilation .

But it make no sense to compare these 2 weapons for this reason : they don't have the sames roles ;

The annihilation inflict constant damage at the 1 - 2 range, it is used because it does not push .

The mercy inflict decent damage and potentially push the opponent so that it can be hit by a medium range weapon .

 

So i propose to compare with a more similar weapon : The rock recoiler

r8dq.png

5f4b.png

The rock recoiler inflict damage just below that of mercy average, have the same weight than annihilation (-19 than the mercy ) but it have a cost.. at first sight the rock recoiler seems to be better, it's depends but generally the rock recoiler would be better .

 

For the better melee weapon i suggest this ( in order of the first and second best weapon ) :

Hugger weapon ( that bring you closer to the opponent ) : Rock polisher

Normal weapon ( with constant damage, no push or pulling ) : Disintegration

Pushing weapon : Rock recoiler

Edited by Electro (see edit history)
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On 2/10/2022 at 2:43 PM, Electro said:

You have so low energy and heat stats, generally the mech have ~300 stats of energy regeneration/ cooling and ~600 in capacity .

Also you don't need a second nightfall if you have a spartan .

9zn9.png

( i repost because it have a little mistake not correctable with edit )

I propse a stats analysis to verify this ,

 

r8dq.png

7at6.png

The mercy was 19 weight heavier than annihilation, less resist drain and more damage but it have exactly the same minimum damage ( ~250 ) with highter max damage (  + ~135 ), so according to my calculation with the comparison of resist drain the annihilator inflict +60 damage ( without counting the difference of damage) so because of that it bring back to 250 - 497 damage for mercy that to say the mercy inflict average 38 only more damage for each hit than annihilation .

But it make no sense to compare these 2 weapons for this raeson : they don'tdon't have the sames roles ;

The annihilation inflict constant damage at the 1 - 2 range, it is used because it does not push .

The mercy inflict decent damage and potentially push the opponent so that it can be hit by a medium range weapon .

 

So i propose to compare with a more similar weapon : The rock recoiler

r8dq.png

5f4b.png

The rock recoiler inflict damage just below that of mercy average, have the same weight than annihilation (-19 than the mercy ) but it have a cost.. at first sight the rock recoiler seems to be better, it's depends but generally the rock recoiler would be better .

 

For the better melee weapon i suggest this ( in order of the first and second best weapon ) :

Hugger weapon ( that bring you closer to the opponent ) : Rock polisher

Normal weapon ( with constant damage, no push or pulling ) : Disintegration

Pushing weapon : Rock recoiler

Noted everything , thanks for feedback . (Can u tell me which workshop app you use ?)

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