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AverageJoe.

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Posts posted by AverageJoe.

  1. On 5/23/2023 at 1:57 AM, SERIES7 said:

    Thanks for reminding me that I forgot to ask for reasons.

    The reasons being - No reason for sac cannons - no vest - bad stats - no need for dark eagle and a genuine lack of l-m items, that would be meta. 

  2. 23 hours ago, SawzAll said:

    First of all, you start off with a logical fallacy of alleged certainty, i.e. "we all know."  Not trying to be rude, but I just don't support that statement because no, we don't all know.  Maybe if you had asked it as a question, i.e. not presuming to know what everyone thinks and feels, I would be more supportive.  But it would also have been nice to put a poll on it.  Not trying to discourage you from using the forum, but I can't agree: we don't all "know," and we don't all agree.  (And even then, scientifically speaking, humans are random too, so there's always going to be that person who don't agree, that outlier, etc.)

    So you don't like pads?  I don't either, but to be honest, it helps spice up the game.  Because some battles in the arena, without pads, would just be two mechs firing spartans or frantics at each other.  All weapons, no strategy, no skill.  So I think we should keep the pads.  (And yes, I'm saying it: I feel like dual frantic/spartan builds tend to be all weapons and no skill.)

    You also seem to want the weapons to have less of a wide range of damage.  I understand how you'd want that, and I'm not saying you're wrong.  But this also supports spicing up the game and skill.  I still think the Frantic Brute should get nerfed (again) but otherwise the range of damage is more real life.  So I think the RNG-based nature of weapons is fine in this game already (except Frantic Brute, which I think needs to be nerfed).

    I appreciate your opinion.  My opinion is different than yours, though.

    So you mean that if there is pads in a game of spartan/frantic duals would make them tp on them no i have never seen such a thing happen pads simply add rng and no skill factor to the game as its "oh i have a weapon pushing me on that pad" or "i have a weapon pushing them of the pad" doesnt seem skill full to me it doesnt take a master mind to see it

     

  3. 26 minutes ago, Dark conon mech said:

    No rng makes the game fun especially when it comes in clutch

    Imo no it makes the game less skill depedant and makes it less fun for the other player like frantics hitting 480 445 with 100+ res just isnt fair (ik its the gamblers gun) but still u have never been mad at a loss where u hit extremly low and the enemy hit high ?

  4. Ok so i think we all know that the game is to much about rng im not talking about boxes (even though it is stupid u can get a all epic pack) im talking about hits with guns i want this to be less rng based meaning making the lowest dmg higher and maybe making the highest dmg lower since i think we all kinda want this game to be more about skill its simply not fair that a dual spartan (for instance) can hit 250 250 for some and 400 400 for others even though both spend some ressources maxing them and money/tokens getting them and pads just needs removing i think all top rankers have lost games to pad abusers and it just kinda suck on top of bad rng thanks for listening please comment if u want to add anything 😄

    Sorry for the long text TLDR less rng on guns, remove pads

     

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