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What strategies can I do with the items I have?


Darkoo

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With everything i currently have are there any good strategies i can make? Been thinking about a physical with 2 Nightfalls or 2 Frantic Brutes with Rockin Recoiler and a Resistance breaker but what else can I do?Screenshot_20240520-1230112.thumb.png.383ae657f824c965628b4cec266d05fd.pngScreenshot_20240520-1230022.thumb.png.776db7e673e7373626c9d1142faf51ea.pngScreenshot_20240520-1230022.thumb.png.776db7e673e7373626c9d1142faf51ea.png

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54 minutes ago, Darkoo said:

With everything i currently have are there any good strategies i can make? Been thinking about a physical with 2 Nightfalls or 2 Frantic Brutes with Rockin Recoiler and a Resistance breaker but what else can I do?Screenshot_20240520-1230112.thumb.png.383ae657f824c965628b4cec266d05fd.pngScreenshot_20240520-1230022.thumb.png.776db7e673e7373626c9d1142faf51ea.pngScreenshot_20240520-1230022.thumb.png.776db7e673e7373626c9d1142faf51ea.png

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Do a brutal Dual frantic average build you got some nice modules

Only thing you'll need is a windigo(if really can't use nightmare) and a physical drone(either solar torch or the backfire ones) 

Dual frantic is somewhat the cheapest and most viable option for ppl at rank 13-10 (I would not be surprised to see maybe even every player at rank 11 using dual frantic build someday in future) 

If you don't have really much energy stats/don't wanna counter against energy drainer I suggest you start using mercy right now

Mercy is very nice 1-2 weapon for physical as it's energy free+resist break+high damage+knockback

The sinners don’t rest and the cursed don’t sleep

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1 minute ago, Stormrider said:

Do a brutal Dual frantic average build you got some nice modules

Only thing you'll need is a windigo(if really can't use nightmare) and a physical drone(either solar torch or the backfire ones) 

Dual frantic is somewhat the cheapest and most viable option for ppl at rank 13-10 (I would not be surprised to see maybe even every player at rank 11 using dual frantic build someday in future) 

If you don't have really much energy stats/don't wanna counter against energy drainer I suggest you start using mercy right now

Mercy is very nice 1-2 weapon for physical as it's energy free+resist break+high damage+knockback

Currently I am using the mercy because of electric builds. Somehow there are more than I expected electric builds at 13-10 rank and my energy capacity is kinda weak and Im trying to upgrade it. And yes, I will try to get a another Frantic Brute that way I can have two of them and I'll also use the Rocking Recoiler and maybe the Mercy because of electric builds. Thanks a lot for the advice ✨

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2 minutes ago, Darkoo said:

Currently I am using the mercy because of electric builds. Somehow there are more than I expected electric builds at 13-10 rank and my energy capacity is kinda weak and Im trying to upgrade it. And yes, I will try to get a another Frantic Brute that way I can have two of them and I'll also use the Rocking Recoiler and maybe the Mercy because of electric builds. Thanks a lot for the advice ✨

If you wanna use a dual frantic build your energy cap should be no lower than 670+ and regen no lesser than 275+

(An average energy mech with malice beam+hot flash can somewhat drain an average of 400 energy per turn) 

If  enemy had even better energy drain (like valiant sniper/UPC/mortal bullet/bigdaddy)  and EMP builds dual frantic is kinda weak (That's when mercy should work) 

Another advanced build is to use a mercy, a resistance drainer, dual spartan/distance jumper depend on your own mech's range setup) 

Just now, Stormrider said:

If you wanna use a dual frantic build your energy cap should be no lower than 670+ and regen no lesser than 275+

(An average energy mech with malice beam+hot flash can somewhat drain an average of 400 energy per turn) 

If  enemy had even better energy drain (like valiant sniper/UPC/mortal bullet/bigdaddy)  and EMP builds dual frantic is kinda weak (That's when mercy should work) 

Another advanced build is to use a mercy, a resistance drainer, dual spartan/distance jumper depend on your own mech's range setup) 

(Another solution to counter energy mech:

Get more than 320+energy regeneration, try to find enemy weapon blindspot and avoid being drained, as energy weapons should start deal higher damage only when your whole energy is drained up)

I get these advice cuz I myself play electric and I know im gonna lose if I met physical build with really high regeneration (I can't suppress their energy and they do more damage than me so I am bound to lose) 

The sinners don’t rest and the cursed don’t sleep

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