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Something on mech build


Stormrider

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What mech build can i use for now
I need suggestions and recommendations on mech build so i can get good
(Good News:I got a solar torch at lvl140 box tho i want a railgun)
image.png.cf470a9ef9ef7f86b26787e4b5ff97dc.pngimage.png.b60c7e0bb545e741385b8f32f1d20ce9.pngimage.png.6d579484af2b29e02eea80ddbe7f27b2.pngimage.png.d0e54aa971dd464c83a4ffac283df13d.pngimage.png.f265faa9e6d37511a7ba9ada1d6b9646.png
image.png.54523f1daa0272221c7d1bd170aec295.pngimage.png.c8d28282a46b95836c35b55ac6256676.pngimage.png.2a91068f7a3993bd2ae8398308ea7f1a.pngimage.png.fad73aa91293ce1273beda90b3956422.pngimage.png.7f2c276171a12748c9a7af176ab4f9de.pngimage.png.5cac03a9998981c2fd2e2459dc1306a2.png
And besides what epic item can i use as foods i wanna clear out inventory spaces

10 hours ago, Stormrider said:

What mech build can i use for now
I need suggestions and recommendations on mech build so i can get good
(Good News:I got a solar torch at lvl140 box tho i want a railgun)
image.png.cf470a9ef9ef7f86b26787e4b5ff97dc.pngimage.png.b60c7e0bb545e741385b8f32f1d20ce9.pngimage.png.6d579484af2b29e02eea80ddbe7f27b2.pngimage.png.d0e54aa971dd464c83a4ffac283df13d.pngimage.png.f265faa9e6d37511a7ba9ada1d6b9646.png
image.png.54523f1daa0272221c7d1bd170aec295.pngimage.png.c8d28282a46b95836c35b55ac6256676.pngimage.png.2a91068f7a3993bd2ae8398308ea7f1a.pngimage.png.fad73aa91293ce1273beda90b3956422.pngimage.png.7f2c276171a12748c9a7af176ab4f9de.pngimage.png.5cac03a9998981c2fd2e2459dc1306a2.png
And besides what epic item can i use as foods i wanna clear out inventory spaces

Chat I rly need some setup advice

The sinners don’t rest and the cursed don’t sleep

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Well, it is about preference in your case how to manage. 

First, I do not know what rank you play and what it is the near goal on rank stability. 

The account it is a decent account with some module limitations, but you can make some. 

You need to get focus in your number one mech then remaining parts can be for a second mech for current modules around.

First, hold back on this image.png.34d1a3cd7fa00879d09d0c64e669a343.png. It was decent time ago but is very low HO torso with decent energy support. Just in the long run will be a waste. 

Focus into develop this one image.png.55bd9d7ba469a4b1a6ff516dca9e4156.png

You can finish this but hold back for now because you have already 2 others maxed image.png.dab165eec19fd5bfbc9aa4b334928de8.png

Let show differences in basic. Also, remember that there are more heat and phys mechs around than energy because weight base issues regardless power in the weapons. 

With limitations on modules, normally we set for phys and heat support and if we have to take a loss, we take it against energy mechs. 

You can finish this one image.png.1b1e7f925cdf6c92c2c6d83f8d52f992.png if have too. 

You will need this too image.png.832e3a61136adfd5749ac7e9e6371f6f.png

For heat version, in the future will need 3 of them. 

Now, you built up some energy mechs

Let's check few mechs basics that will have to invest or hold back for now with current mechs to some rank stability. 

I like stability because I can predict what can get and work with it. 

This mech it is not the best but can help a bit. Gamble mech 🤣 The reason also is because the torso can help on resistance. 

image.thumb.png.606b09b71b8854b7568cdf2489c48d64.png

image.thumb.png.2fc7e55ec6b85cd20c37cd4c2d459cdc.png

or 

image.thumb.png.ab205175b8e984420b4cda76c84d6f5d.png

It is not the best but can handle some rank with luck. 

With Naga and no investing in torso but resistance will be less and will kill you faster against same mech or spartan etc but will have more energy and regen.

image.thumb.png.09d6815d33ad5ad03179854b014c5cee.png

Remember to no copy. Just observe as idea that might work or not for you. When play with 2 mechs, you make mechs normally that can support each other in some way but starting it is what we have around. 

Rushing everything it is not good. Just think. As example this mech Set.

1- Claw gives a bit more HP but can't walk with needing CHARGE/HOOK/TELEPORTER.

2- Using this type of mech, it does normally create an issue with energy/heat caps and recoveries. Tons of modifications can be depending how you play.

3- Checking the parts in use, Naga provide more energy and regen but less heat area and less resistance and less HP than Molten

4- Molten provide more resistance balance and good coverage on phys resistance.

5- Charge help on phys damage but resistance need to be low to generate real damage if not it is like hit a solid wall doing nothing except push away one step. 

6- Frantic give a big punch if lucky account and damage resistance. 

7- Adding resistance drainer help more before attacks. 

8- Recoil also damage resistance

9- Drone also damage resistance both of them but protector have backfire that eat HP in exchange of any range attack and solar do not eat HP but will be restricted do rank 2 and 7-8 when at corner as example. 

10- Grappling help in reduce HP

So, the mech is a mech to win reducing resistance. As much resistance is damage, the attack will perform better and faster draining the HP of your opponent. 

 

OK, you have few other options. Just look at this and then ask us again question about it. One thing to think, how you will distribute modules if use those in that one. 

Remember that you have another basic option image.png.b80d4351ff305241a80a940f035ae890.png

let say  image.thumb.png.f59d1dbd8b2de734e7769dcc07b975ff.png

Now, you can build mech with that one of different kind or this one and use the others to make different. 

Just play a bit thinking and observing

Give us an idea of your other mech. You have heat parts around. 

Do not look for perfection but a think that can work knowing limitations and do not put a lot of super expectations because will have stress and no matter great parts, the match maker can make a hell of it. 

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30 minutes ago, OKI DOKI said:

Well, it is about preference in your case how to manage. 

First, I do not know what rank you play and what it is the near goal on rank stability. 

The account it is a decent account with some module limitations, but you can make some. 

You need to get focus in your number one mech then remaining parts can be for a second mech for current modules around.

First, hold back on this image.png.34d1a3cd7fa00879d09d0c64e669a343.png. It was decent time ago but is very low HO torso with decent energy support. Just in the long run will be a waste. 

Focus into develop this one image.png.55bd9d7ba469a4b1a6ff516dca9e4156.png

You can finish this but hold back for now because you have already 2 others maxed image.png.dab165eec19fd5bfbc9aa4b334928de8.png

Let show differences in basic. Also, remember that there are more heat and phys mechs around than energy because weight base issues regardless power in the weapons. 

With limitations on modules, normally we set for phys and heat support and if we have to take a loss, we take it against energy mechs. 

You can finish this one image.png.1b1e7f925cdf6c92c2c6d83f8d52f992.png if have too. 

You will need this too image.png.832e3a61136adfd5749ac7e9e6371f6f.png

For heat version, in the future will need 3 of them. 

Now, you built up some energy mechs

Let's check few mechs basics that will have to invest or hold back for now with current mechs to some rank stability. 

I like stability because I can predict what can get and work with it. 

This mech it is not the best but can help a bit. Gamble mech 🤣 The reason also is because the torso can help on resistance. 

image.thumb.png.606b09b71b8854b7568cdf2489c48d64.png

image.thumb.png.2fc7e55ec6b85cd20c37cd4c2d459cdc.png

or 

image.thumb.png.ab205175b8e984420b4cda76c84d6f5d.png

It is not the best but can handle some rank with luck. 

With Naga and no investing in torso but resistance will be less and will kill you faster against same mech or spartan etc but will have more energy and regen.

image.thumb.png.09d6815d33ad5ad03179854b014c5cee.png

Remember to no copy. Just observe as idea that might work or not for you. When play with 2 mechs, you make mechs normally that can support each other in some way but starting it is what we have around. 

Rushing everything it is not good. Just think. As example this mech Set.

1- Claw gives a bit more HP but can't walk with needing CHARGE/HOOK/TELEPORTER.

2- Using this type of mech, it does normally create an issue with energy/heat caps and recoveries. Tons of modifications can be depending how you play.

3- Checking the parts in use, Naga provide more energy and regen but less heat area and less resistance and less HP than Molten

4- Molten provide more resistance balance and good coverage on phys resistance.

5- Charge help on phys damage but resistance need to be low to generate real damage if not it is like hit a solid wall doing nothing except push away one step. 

6- Frantic give a big punch if lucky account and damage resistance. 

7- Adding resistance drainer help more before attacks. 

8- Recoil also damage resistance

9- Drone also damage resistance both of them but protector have backfire that eat HP in exchange of any range attack and solar do not eat HP but will be restricted do rank 2 and 7-8 when at corner as example. 

10- Grappling help in reduce HP

So, the mech is a mech to win reducing resistance. As much resistance is damage, the attack will perform better and faster draining the HP of your opponent. 

 

OK, you have few other options. Just look at this and then ask us again question about it. One thing to think, how you will distribute modules if use those in that one. 

Remember that you have another basic option image.png.b80d4351ff305241a80a940f035ae890.png

let say  image.thumb.png.f59d1dbd8b2de734e7769dcc07b975ff.png

Now, you can build mech with that one of different kind or this one and use the others to make different. 

Just play a bit thinking and observing

Give us an idea of your other mech. You have heat parts around. 

Do not look for perfection but a think that can work knowing limitations and do not put a lot of super expectations because will have stress and no matter great parts, the match maker can make a hell of it. 

THANK YOU

Btw I'm in rank 12-11, just found interestingly that over 60% of current players at rank 13-11 use dual frantics 🤯 🤯 🤯

Goofyahh build dual frantic seems work all the time at lower ranks

Gamble weapons are crazy 🤦‍♂️

3 minutes ago, Stormrider said:

THANK YOU

Btw I'm in rank 12-11, just found interestingly that over 60% of current players at rank 13-11 use dual frantics 🤯 🤯 🤯

Goofyahh build dual frantic seems work all the time at lower ranks

Gamble weapons are crazy 🤦‍♂️

At rank 11 this game has literally become frantic battles

 

The sinners don’t rest and the cursed don’t sleep

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19 hours ago, Stormrider said:

What mech build can i use for now
I need suggestions and recommendations on mech build so i can get good
(Good News:I got a solar torch at lvl140 box tho i want a railgun)
image.png.cf470a9ef9ef7f86b26787e4b5ff97dc.pngimage.png.b60c7e0bb545e741385b8f32f1d20ce9.pngimage.png.6d579484af2b29e02eea80ddbe7f27b2.pngimage.png.d0e54aa971dd464c83a4ffac283df13d.pngimage.png.f265faa9e6d37511a7ba9ada1d6b9646.png
image.png.54523f1daa0272221c7d1bd170aec295.pngimage.png.c8d28282a46b95836c35b55ac6256676.pngimage.png.2a91068f7a3993bd2ae8398308ea7f1a.pngimage.png.fad73aa91293ce1273beda90b3956422.pngimage.png.7f2c276171a12748c9a7af176ab4f9de.pngimage.png.5cac03a9998981c2fd2e2459dc1306a2.png
And besides what epic item can i use as foods i wanna clear out inventory spaces

Chat I rly need some setup advice

Make a build with Rockin Recoiler and two Frantic Brutes. Also use a resistance breaker, idk how they are called but I saw you have one. As torso Id use either Grim Reaper or the Vest. As drone use the Selfish Protector. For modules use 1 for cooling and 1 for regeneration. Also atleast 1 module for heat capacity and one for enegry capacity. Then add the mixed resistance module and the epic maxed hp module ( idk how it's called sorry ). Hope that can help you

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9 hours ago, Stormrider said:

THANK YOU

Btw I'm in rank 12-11, just found interestingly that over 60% of current players at rank 13-11 use dual frantics 🤯 🤯 🤯

Goofyahh build dual frantic seems work all the time at lower ranks

Gamble weapons are crazy 🤦‍♂️

At rank 11 this game has literally become frantic battles

 

Sadly, some players do not belong to those ranks. They are abusing.

Some are natural in the ranks trying to move up and the game granted those weapons. Thats does not mean are abusers, but they have to compete having the difficulty of constant encounter with the same type of mech.

The difference is that you can pump a bit rank for a better reward as temp option. Don't have to be. Energy mechs in use for now, maybe can take you to rank10 as stable rank. With the frantic, you can get into the R7 luck by end of season for better reward. 

It can be complemented with energy mech having many counters set in that area. Sadly, many fully developed mechs are in R8-R6 and I mean R3-R1 mechs at 3k-4k. 

Many are using heat mechs in that rank. 

 

6 hours ago, Darkoo said:

Make a build with Rockin Recoiler and two Frantic Brutes. Also use a resistance breaker, idk how they are called but I saw you have one. As torso Id use either Grim Reaper or the Vest. As drone use the Selfish Protector. For modules use 1 for cooling and 1 for regeneration. Also atleast 1 module for heat capacity and one for enegry capacity. Then add the mixed resistance module and the epic maxed hp module ( idk how it's called sorry ). Hope that can help you

sure can be. 

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8 hours ago, OKI DOKI said:

Sadly, some players do not belong to those ranks. They are abusing.

Some are natural in the ranks trying to move up and the game granted those weapons. Thats does not mean are abusers, but they have to compete having the difficulty of constant encounter with the same type of mech.

The difference is that you can pump a bit rank for a better reward as temp option. Don't have to be. Energy mechs in use for now, maybe can take you to rank10 as stable rank. With the frantic, you can get into the R7 luck by end of season for better reward. 

It can be complemented with energy mech having many counters set in that area. Sadly, many fully developed mechs are in R8-R6 and I mean R3-R1 mechs at 3k-4k. 

Many are using heat mechs in that rank. 

 

sure can be. 

I think I am somewhat permanently stuck at the door of rank 10

Everytime I get like 2 stars at rank 11 this game just simply matches some rank 9 for me

and those 'rank 10 or rank 9' are always something terrible like

Divine dual spartan with 3 fortresses

heat/energy cap beyond 900 and regen over 370

Meta heat hugger(terrorblade+heronmark+redrain+swoop) 

3600+hp thingy

All divine

I don't think they belong to rank 9 and I think I was permanently losing any chance to get to rank 10

 

Btw how to counter goofyahh build like this in screenshot it puzzles me

Is it only doable with dual frantic build

Screenshot_20240414_113851_air.com.supermechs.superapp.jpg

The sinners don’t rest and the cursed don’t sleep

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6 minutes ago, Stormrider said:

I think I am somewhat permanently stuck at the door of rank 10

Everytime I get like 2 stars at rank 11 this game just simply matches some rank 9 for me

and those 'rank 10 or rank 9' are always something terrible like

Divine dual spartan with 3 fortresses

heat/energy cap beyond 900 and regen over 370

Meta heat hugger(terrorblade+heronmark+redrain+swoop) 

3600+hp thingy

All divine

I don't think they belong to rank 9 and I think I was permanently losing any chance to get to rank 10

 

Btw how to counter goofyahh build like this in screenshot it puzzles me

Is it only doable with dual frantic build

Screenshot_20240414_113851_air.com.supermechs.superapp.jpg

Normally, in the old set ups and still in some ways, physical mechs are matched with energy mechs often. 

If they have high cap, normally will win if play smart. 

If you refer to counter Shogun, it is a mech set to win against energy mechs in some way. It is a Battle torso, but it is bad in cooling and regeneration. It is the worse torso in that condition. Sure, it does provide energy/heat high caps. The guy it is not trolling. It is natural mech there. 

Counter will be physical mech or heat mech any because low shield and low recovery regardless high caps.

I do not have the energy maxed, but it does work in the other direction of flame. As you can see, the energy and heat are very high maxed and when you add few regular dual modules, that move up very high but does not mean will be able to recover the loss but can provide some time attacking you until can't recover 

image.png.bb7bb9e81edbc24bb9c4426e8d3e616f.png

In case of your torso caps are lower but can recover faster to attack more and have more HP. The weight it is identical. with vest. 

image.png.5435fc5ab08bdb9921fd0b73894c33e6.png

The bomb that you have can help a lot to drain him, but you are lacking too on modules to use the bomb because you need to max them and if use the bomb, it will drain you too enough and can affect your attack or be attacked. 

Your mech it is not a bad mech, it is just modules for now. 

Look this fight my kid did to get hit. My son won because using a valiant. if you check already that player set up with basic weapon, can pack a heavy punch. 

image.thumb.png.43c54bbc5a5401b66325bcef54031ad7.png

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10 minutes ago, OKI DOKI said:

Normally, in the old set ups and still in some ways, physical mechs are matched with energy mechs often. 

If they have high cap, normally will win if play smart. 

If you refer to counter Shogun, it is a mech set to win against energy mechs in some way. It is a Battle torso, but it is bad in cooling and regeneration. It is the worse torso in that condition. Sure, it does provide energy/heat high caps. The guy it is not trolling. It is natural mech there. 

Counter will be physical mech or heat mech any because low shield and low recovery regardless high caps.

I do not have the energy maxed, but it does work in the other direction of flame. As you can see, the energy and heat are very high maxed and when you add few regular dual modules, that move up very high but does not mean will be able to recover the loss but can provide some time attacking you until can't recover 

image.png.bb7bb9e81edbc24bb9c4426e8d3e616f.png

In case of your torso caps are lower but can recover faster to attack more and have more HP. The weight it is identical. with vest. 

image.png.5435fc5ab08bdb9921fd0b73894c33e6.png

The bomb that you have can help a lot to drain him, but you are lacking too on modules to use the bomb because you need to max them and if use the bomb, it will drain you too enough and can affect your attack or be attacked. 

Your mech it is not a bad mech, it is just modules for now. 

Look this fight my kid did to get hit. My son won because using a valiant. if you check already that player set up with basic weapon, can pack a heavy punch. 

image.thumb.png.43c54bbc5a5401b66325bcef54031ad7.png

Thank you Okidoki you give me lots of advices,TYSM!

The sinners don’t rest and the cursed don’t sleep

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