I see it kinda like programming. For example, setting priority of what to do on each range(1-stomp/shotgun, 4-savagery/hook/teleport etc.). Also IF THEN commands. It could look like battle field where you set situation and set what should bot do. Like if opponent is in corner you should: 1)jump back 2) teleport 2 steps back 3)teleport 3 steps back etc. Should be easier in reality than in my text because interface should be same as when you fight, just choose what to do in your created situation.
Bot Improvements(and now some campaign stuff, yay!)
in Game Discussions
Posted · Edited by Govnobot (see edit history)
I see it kinda like programming. For example, setting priority of what to do on each range(1-stomp/shotgun, 4-savagery/hook/teleport etc.). Also IF THEN commands. It could look like battle field where you set situation and set what should bot do. Like if opponent is in corner you should: 1)jump back 2) teleport 2 steps back 3)teleport 3 steps back etc. Should be easier in reality than in my text because interface should be same as when you fight, just choose what to do in your created situation.