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Alexander

Opinion on Frantic Brute?  

80 members have voted

  1. 1. How balanced is it?

    • This item needs a buff
      12
    • This item is fine
      23
    • This item needs a nerf
      46


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22 hours ago, Shoultz262 said:

What do you mean it can't fit with other physical items? Just slap on dual frantics and rock recoiler, maybe a sac cannon or nightfall if you have spare weight and you're set for rank 3.

Also, it doesn't matter if you low roll when you just need 2-3 high roll hits for a almost guaranteed win. Most mechs won't have more than 3k health, so with drone, that's about 1500-1700 in a single turn. Yes it sucks in the meta, but then again, what doesn't except other meta builds?

By this i mean if you build frantic brutes , you MUST HAVE 2 frantic brutes ,having one single frantic brute while the rest are the other usual E-M phys will make Frantics effectivity significantly reduced , either you roll all out with frantics or not at all , nowhere in between .

Felina.png.9462aae4e02d17934ce96c267c4129ca.png
The Shining Blue Devine Sun shall perish the foolish sinners of The Empire. Long live Forsaken Mother Malukuth Marithus for she watches over us all. - Cyber Sanctuary Missing Tablet Log No.75213

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  • 1 year later...
19 minutes ago, Energy Boi said:

I just thing It's energy and heat costs should swap and the damage to go back down to about 400~500 ish

The frantic have already been nerfed, there a just decent but not meta now and also why would nerf a weapon you're currently using ?

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2 minutes ago, Electro said:

The frantic have already been nerfed, there a just decent but not meta now and also why would nerf a weapon you're currently using ?

forgot it got nerfed lol and it's ok now almost the same damage as rock recoiler

I just checked

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  • 7 months later...

   So I see a lot of people talking on this topic have labels like "Experienced" or "Commander". That kinda made me hesitant to post in here since I'm sorta inexperienced- it's complicated. Anyway, I've been wanting to post something on the frantic weapons for a while now- since recently I've gotten back into supermechs and I've been running into maxed out dual frantic brutes in the arena.

   So I'm a free 2 play player that's kinda hung around in the shadows of the game since the legacy days, not really playing but keeping an eye on it. I remember the single use bullet and missile packs you could put on your mechs back when guns, drones, and rocket launchers consumed bullets and rockets. Due to this, I kinda jumped in and out of playing over the years, lost and created a couple accounts, etc. So the point is, I'm not really experienced, but I'm in no way a newbie.

   My thoughts on the frantic weapons were to simply give them a chance to backfire in relation to their ability to do a heaping chunk of damage. Currently, all weapons either have a set backfire damage, a certain number of uses, range issues, weight issues, or have energy/heat use. Or even a combination of multiple. But ever since the introduction of backfire damage, I've wondered why all the weapons have set backfire values.

   Why not make it that the frantic weapons still do very high damage on a chance based system (which in my opinion doesn't seem to work very well, they always seem to do upper ranges of damage), but instead of the low end of the range just being low damage, it has a hefty backfire range. Let me explain better: The frantic weapons have a chance to do either, but not both: Do damage to the enemy, or backfire on you. If a backfire should happen, it should be a random value of a hefty range, just like the damage is. This backfire range might be half of the damage range, as if it backfires it wont do any damage to the enemy at all, so making it do 400 backfire damage is just cruel.

   But this idea isn't necessarily a balance based idea- it's a psychological balance idea. The question my idea raises is if you are willing to risk not only using up an action and doing no damage to the enemy, but also doing damage to yourself.

Anyway, that was my thoughts, please let me know what you think.

Edited by Yonathan Yeager
I thought it was pinned. It wasn't. My bad. (see edit history)
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Make the Frantic 1 use with only exactly 400 damage no high no low only 400 one use like a final shoot cannon i like to see new weapons or old rework weapons to deal only same damage not from that to that it would be interesting and there were some weapons even a drone that dealt the same damage like only 100 or 50 in the legacy version if i remember correctly? 😁👍🕊️

And also pls make some kind of new update to the game i beg you Alex don't let the game die 😥😔

Edited by Stevcelord (see edit history)
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2 hours ago, Monke King said:

Raul once said that necro posing is ok

Nothing bad about it, just referencing the Necron's obsession with defending their tombworld's patrol posts . Man you missed the joke.

Edited by AionionNobleSapphire (see edit history)

Felina.png.9462aae4e02d17934ce96c267c4129ca.png
The Shining Blue Devine Sun shall perish the foolish sinners of The Empire. Long live Forsaken Mother Malukuth Marithus for she watches over us all. - Cyber Sanctuary Missing Tablet Log No.75213

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