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Idea of new modules ( 2 )


Tebrisart

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On forum, i did'nt really find many ideas ideas of new mods classified in the grappling hook / teleporter or charge categories so here are my mod ideas ( I wasn't at home so much i did not have all my stools to draw )

The art ( i haven't finished them all but i update overtime as its advance ) :

2j6v.png

The first art ( Charge ) : Propulsion charge 

the propulsion charge is a lighter electrical charge but can only be used at long range .

 

Stats at divins without arena buff :

Weight : 15

Electric damage : 122 - 161 

Energy drain : 51

Range : 6 - 9

Energy cost 35

Use 1

 

With arena buff :

Weight : 15

Electric damage : 146 - 193

Energy drain : 61

Range : 6 - 9

Energy cost : 35 

Use : 1

 

Art 2 ( Teleporter ) ( Unfinished ) : Modified teleporter 

The modified teleporter is a classic teleporter but with one restriction, it can be only used at least 4 spaces from the initial location and have 2 uses .

 

Stats at divin without arena buff :

Weight : 16

Electric damage : 102 - 137

Energy drain : 48

Range : 4 - 9

Energy cost : 42

Use : 2

 

Witt arena buff :

Weight : 16

Electric damage : 122 - 163

Energy drain : 57

Range : 4 - 9

Energy cost : 42

Use : 2

 

Art 3 ( Glappling hook ) ( unfinished ) : Defective grappling hook

The defective grappling hook will be able bring the ennemy closer like the classic grapping but a its name indicate it does not work correctly ( No is not a backfire grappling ) , this grappling catches the ennemy ( normal ) but pull it a little to strong is therefore the ennemy bumps into you which push you 2 areas .

 

Stats at divin without arena buff :

Weight : 13

Electric damage : 115 - 144

Energy drain : 62

Recoil : 2 ( After pulling the opponent )

Range : 2 - 9 

Energy cost : 21

Use : 1

 

With arena buff :

Weight : 13

Electric damage : 138 - 170

Energy drain : 74 

Recoil : 2 ( after pulling the ennemy )

Range : 2 - 9

Energy cost : 21

Use : 1

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