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Found 2 results

  1. This is an example topic of an item balance suggestion Currently, it feels very random and you can feel pretty cheated on a high hit, while using it you can also get the pretty terrible low hits. This kind of puts a damper on the strategy behind this item, while it's fine for some items to have a degree of randomness, this level of random is almost slotmachine like. I would suggest: Change minimum physical damage +100. Change maximum physical damage -100. Change its energy cost by +20 Change its heat cost by +20 A mild nerf with a rework in, keeping the item useful and unique but making it fairly more strategic and slightly increasing its weaknesses to other chassises.
  2. As an example topic, the one, the only... The frantic brute. Needs a buff? Needs a nerf? Good as it is? Place your opinion
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