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Showing results for tags 'frantic brute'.
This is an example topic of an item balance suggestion Currently, it feels very random and you can feel pretty cheated on a high hit, while using it you can also get the pretty terrible low hits. This kind of puts a damper on the strategy behind this item, while it's fine for some items to have a degree of randomness, this level of random is almost slotmachine like. I would suggest: Change minimum physical damage +100. Change maximum physical damage -100. Change its energy cost by +20 Change its heat cost by +20 A mild nerf with a rework in, keeping the item useful and unique but making it fairly more strategic and slightly increasing its weaknesses to other chassises.