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bumbum

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  1. Thanks
    bumbum reacted to Alexander for a blog entry, Server Maintenance - Backup   
    We're currently executing a precautionary backup of our data as the system is not running all backups correctly since the issues yesterday. 

    We do not expect downtimes to come from this, but nevertheless some slowdown or small (<2 hours) down time could happen. 

    We expect to solve the underlying issue either in about 15 hours or in about 40. This is expected to have no downtimes but could lead to one of up to 6 hours. 

    Thanks for your patience!
  2. Like
    bumbum reacted to Marija for a blog entry, Anti-Cheat Update - 02-10-2021   
    Hi Pilots, 
    Since purchasing Super Mechs we’ve steadily improved the game, a lot of this is a bit boring (like solving some cheats, improving stability, improving base, deals and balance…) but recently we tackled a particular cheat that has been bothering veterans for a long time now. 
    By abusing SuperMechs’ architecture, a cheat called "Multitabbing" has been becoming an increasing problem. While the cheat in question has been around for years, it has grown more popular and has proven to be very challenging for us to fix. Since it worked through abusing the very core of the game, multiple attempted fixes simply didn’t work, or caused many other issues. To cope with that for the time being, we have been doing banwaves. These however, have been losing a lot of their effect as cheaters grow more adept at quickly growing multiple new accounts. 
    We are happy to announce that as of roughly 2 weeks ago, we have successfully deployed an anti-cheat update. This update addresses several cheats, including the notorious "Multitabbing" cheat. It does this in a definitive manner and after watching cheaters trying (and failing) to use this and other cheats, we are confident at this point that this solution works completely. 
    We apologize for not announcing this sooner, we needed cheaters to think nothing had changed simply so that we could monitor their attempts at still using their cheats in the game. Fighting hacking is a long term battle and we had to make sure we really had them this time. We've already done a series of bans targeting the abusers of this cheat and we have more planned still. We are confident the game should already have significantly fewer cheaters now and the remnants should be sent to Brazil as well in the immediate future. You can help by reporting them here.
    Please do keep in mind that some players reported just aren't very well known, but quite legit, though. Some cheaters saved up boxes while it still worked, please report these if you see anything suspicious in the drops.
    Thanks everyone for sticking with us and helping us by reporting and debugging, in addition our moderator Raul has also been a big help and so has Elcent from our BattleDawn team. Hopefully this makes the game a little better for everyone, please stay tuned to see what we can do now when we don't have to worry about people abusing it to cheat.  
    Enjoy playing Super Mechs! 
    - Super Mechs Team
  3. Like
    bumbum reacted to Alexander for a blog entry, Report-based Banwave   
    Hi Pilots,
    We've just done a relatively limited banwave targeting certain cheats based on reports. A few obvious non-reported accounts were caught as well.
    Please note we're intending to do another small one if necessary and then a bigger, more thorough one. 
     
    The aim here was to remove the accounts currently causing the most grief in the arena, please report to us any cheater we may have missed via the form, we'll get to more unreported ones later. Similarly, duplicate reports by different people with different information are very helpful. 
     
    Got banned? Please check our FAQ on appeals and ban errors. Thank you 🙂
     
    We're working on anti cheat fixes in the immediate future and intend to move onto balancing after, in paralel to our current work on the next event schedule. 🙂
     
  4. Like
    bumbum reacted to Alexander for a blog entry, Migrating from Kongregate to SuperMechs.com   
    Hi all, 
     
    After discussing the Kongregate situation with their director of player relations, we've received permission to transfer certain data (inventories, levels) from Kongregate accounts to new accounts. This is an emergency option for those who are not willing to wait for Kongregate to potentially fix SuperNova. 
    Please PM us on Kongregate after creating a new SuperMechs account here (*not in game, in game accounts will not be considered under any circumstances*) using Internet Explorer (or other old browsers, modern ones _will not_ work): https://forum.supermechs.com/forum/ucp.php?mode=register 
    PM us the chosen username and we will proceed with the transfer for you. Please note that there may be bugs or loss of some progress in some cases, we will do our best to make things as smooth as possible. Your SM account on Kongregate will most likely no longer function after this.
     
    So, again, steps:
    Create a new SuperMechs Account using Internet Explorer on the old forums, not via the game PM us on Kongregate with the username of your new supermechs account, ideally with the following form: 
    Username of your newly created SM Account as made per instruction:
    Kongregate PlayerID (if you know it): 
    Do you agree with the transfer of your player data, regardless of potential losses or risks, bricking your Kongregate SuperMechs account: Yes/No

    This can only be done once, the PM must be sent from the Kongregate account that you used to log into SuperMechs.   
    SuperNova will most likely not work after this, even if it is fixed in the future on Kongregate. This is a destructive action that may only be done once and can never be reversed. 
     
    Thank you everyone. 
  5. Like
    bumbum reacted to Alexander for a blog entry, Balance Update 03-01-2020   
    Hi Pilots, 
    We've prepared a balance update that will go live a bit over 2 hours from time of writing with the following changes:
    Torsos
    Windigo
    Epic
    base HP 309 -> 329
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 825
    phys Res 22 -> 30

    Naga
    Epic
    base HP 309 -> 329
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 825
    phys Res 22 -> 30

    Molten Platinum Vest
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 815
    phys Res 44 -> 55

    Lightning Platinum Vest
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 815
    phys Res 44 -> 55

    Nightmare
    Epic
    base HP 277 -> 297
    Legendary
    base HP 430 -> 490
    Mythical
    base HP 621 -> 775
    phys Res 22 -> 30 Weapons
    Frantic Brute
    Epic
    heat cost 18 -> 23
    energy cost 4 -> 9
    Legendary
    heat cost 32 -> 42
    energy cost 6 -> 16
    Mythical
    heat cost 50 -> 70
    energy cost 10 -> 30
    min damage 52 -> 152
    max damage 482 -> 382
    Frantic Flame
    Mythical
    min damage 58 -> 108
    max damage 359 -> 309
    Frantic Lightning
    Mythical
    min damage 58 -> 108
    max damage 344 -> 294
    Malice Beam
    Legendary
    energy damage 64 -> 74
    Mythical
    energy damage 94 -> 104 Drones
    Swoop
    Legendary
    min damage 28 -> 33
    max damage 45 -> 50
    heat damage 30 -> 35
    Mythical
    min damage 42 -> 65
    max damage 68 -> 91
    heat damage 44 -> 70

    Anguish
    Legendary
    energy damage 25 -> 23
    energy regen damage 4 -> 5
    weight 30 -> 28
    Mythical
    energy damage 36 -> 33
    energy regen damage 7 -> 10
    weight 30 -> 28 Thank you everyone for your patience with us! We hope this update will pave the way to a more balanced game where every item you get feels like it may be useful to you. We intend to update an additional 5-10 items late jan, with an internal deadline at mid feb. 
     
    We'll evaluate this update in the next few weeks and apply any needed additional nerfs or buffs to these items based on that. Please keep in mind though, they are intended to be stronger than their former peers, the idea was to bring them up to the level of the very best items in the game right now, not to the level of the average item. The other items will get the same treatment over time. 
    If it turns out they're still a class beneath the best items for their purpose, they'll receive another buff soon. If it turns out they completely replace the best items, they'll get a corrective nerf soon. They should be a choice, you should feel like you can build a top build with both these items and the current best items. The difference between premium and non premium items should exist, but not be so major as to make premiums not worth it. The difference between C-M and E-M should exist, but not be so major as to make a C-M lose every single matchup to an E-M. 
     
    Hope that makes things clear!
     
    As for the reasonings: 
    Various torsos were buffed to account for the stronger physical drones, the larger HP going around the meta and the current meta dominance of the so-lovingly dubbed "Monkeys". More will follow. Thank you @Lord Gorgon and @SawzAll for creating in depth topics suggesting broad balance changes and more specific ones as well. 
    Frantic Brute was reworked to be less random and have slightly more cost attached. The other frantics were made a bit less random but otherwise remain the same. Thank you everyone who suggested this on the old forums, some a little bit too passionate (*cough* lake *cough*) and of course the late besty. 
    Malice Beam was given a slight buff as it was overshadowed by other items in its class. It should be roughly on par now. 
    Swoop was given a large buff to make this "useless" drone into a heat-generating powerhouse for the right build. Make no mistake - it might not be targeting cooldown, but with the right setup, the little swoop is going to wreck some builds. Thank you @CyberRodrigo for shining a light on this item on the forum. 
    Anguish was given a minor rework and buff to focus it on its unique selling point (hitting the energy regeneration) and make it feel a little more powerful. 
    Thank you everyone for your countless suggestions, advices and opinions. I tried reading them all but it's hard sometimes.
    Thank you to the Volunteer Balance Team for taking their time discussing it with us and helping us ( @Elcent and @CleverName with their Spreadsheet mumbo-jumbo, @Lord Gorgon for harsh opinions and @Purific, @MatiasKurt, @That1Guy, @DarkJailu, @Raul, @Fluffeh, @Zylok for valuable inputs, sorry if I forgot someone who contributed!)
     
    We'll release the change on the countdown ends. Please forward it to your friends and please keep in mind that if you find something very OP about this, it probably won't last for very long. And if you find it's insufficient, there's a good chance we'll buff it again soon.
     
    Good luck experimenting, pilots!
  6. Like
    bumbum reacted to Alexander for a blog entry, Merry Christmas!   
    Hi Pilots, 
     
    We wish you all a very merry christmas from SuperMechs!
     
    To celebrate, we have a couple of gifts for you. 
     
    As some of you may have seen in your notification, everyone is able to collect a free christmas box. If you didn't get the notification, you can also collect it here. 
     
    On top of that, there's another special treat for those who follow us actively. You can collect a free Snowball Perk - make sure to pass the link on to your friends as well!
    https://shorturl.is/wY8Qr 
     
    Collect them soon as they'll expire in a few days. Enjoy the game and again, merry christmas!
  7. Like
    bumbum reacted to Alexander for a blog entry, Welcome to the new forums!   
    Thank you very much for joining us! 
    As you can see it is quite different from the old ones. We have a lot of new, powerful features (did you see clubs?! You can start your own little forum! On our forum! Check the snazzy discord integration!) and I am sure you'll run into some missing ones as well.
    We'll improve it over time and install plugins and such based on requests. We feel this is a really good base for our new community strategy. 🙂
     
    Do I hear strategy?
    Offering a discord is just a start. We want these forums to be the best place for people to discuss SuperMechs in a friendly environment, with Discord replacing the Chatting that people did quite a bit too often on the old forums (poor Marija...). Moderation on these will be much, much harsher than the old forums, anyone who doesn't want to contribute positively will simply be shown the door, tone or otherwise. We think this'll mean it'll be a lot more fun here. 🙂 
    The language of these forums is english and... well, obviously some people enjoy fueding. They like to attack each other, turn each other into a joke, for some it's really fun, target or attacker. Additionally there's many languages other than English that we simply cannot adequately moderate. 
    As such we will begin linking other communities in this one soon. The only rules from our end is that they hold a zero tolerance policy on anything harming the game (cheats, hacks, attacks) and will be active enough to moderate out the few people who really don't belong anywhere (racists, sexists, people who threaten others...). 
    If you are interested in having a role in this, please PM me and we can discuss the options, there. We'd love to see a few Reddits, Discords and so on pop up. 
    We will open job applications for a Community Manager this weekend as well!
     
    Thank you everyone for coming here. I know this will take a bit of getting used to, but together we'll make this into the best place to be on the web. 🙂
     
     
     
     
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