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epicspeedster

Commanders
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  1. Confused
    epicspeedster got a reaction from Mr Lord in - - - F l e x - T h r e a d - - -   
    a last few flexes before I quit
     
  2. Like
    epicspeedster reacted to Keithon in Miron is a fantastic human being   
    I live in Ukraine and last year ours had a big fire near Chernobyl.
    And if this fire reached the nuclear power plant, then in Europe there would be big problems, including the Turks.
    I want to say that a fire at any time, in any place is always bad, and this is a fact.
    I hope the fires stop in Turkey.
  3. Like
    epicspeedster reacted to Sparks in - - - F l e x - T h r e a d - - -   
    Maxed.

  4. Like
    epicspeedster reacted to iSwarky in - - - F l e x - T h r e a d - - -   
    Hmmmm... myth food. 
    I already have one. Come on couldnt this be yellow?
  5. Like
    epicspeedster reacted to khan in - - - F l e x - T h r e a d - - -   
    Long awaited 2nd flame spear.

     
  6. Like
    epicspeedster reacted to eyego in Miron is a fantastic human being   
    I dont know what type of a person miron acually is but to go out of your way into a possible danger one to help people he has my respect
  7. Like
    epicspeedster reacted to khan in Miron is a fantastic human being   
    Sending prayers to any victims of the fires 🙏
  8. Like
    epicspeedster reacted to Lord Gorgon in Miron is a fantastic human being   
    Hello noobs,
    For those living under a stone, mediteranean countries and Turkey are currently under assaults of the flames.
    Southern Turkey, the country where i live and that i cherish is being devored by flames.
    The country being under dicatorship, communication on the topic is being censored. Situation is dire, authorities are shit and are not managing anything.
    @Miron_Mironovich, has left his country and is currently helping in a small town near Marmaris. I do not have details on what be does, combating fires or helping populations.
    I do not know neither if he has been dispatched professionally or is volunteering down there.
    Whatever it is, it takes a large pair of balls and a large care for humans to do what he does.
    Thank you, Miron, this will not be forgotten.
    Love.
  9. Like
    epicspeedster reacted to Sparks in - - - F l e x - T h r e a d - - -   
    lo


    Now I have all weapons to create an energy meta mech.
  10. Like
  11. Like
    epicspeedster reacted to error19031 in - - - F l e x - T h r e a d - - -   
    Sheesh, fortune box


  12. Like
    epicspeedster reacted to urvmech in - - - F l e x - T h r e a d - - -   
    hohoho my alt is very lucky (from the fortune box) 
     
  13. Like
    epicspeedster reacted to Rambo in - - - F l e x - T h r e a d - - -   
  14. Like
    epicspeedster reacted to Pink555 in - - - F l e x - T h r e a d - - -   
  15. Like
  16. Like
    epicspeedster reacted to W.H.I.T.E.O.U.T in - - - F l e x - T h r e a d - - -   
    With my Fractured Heat Armor maxed, I now have all the pieces of the Monke Trinity.
    Reject humanity, return to monke.
  17. Like
    epicspeedster reacted to error19031 in - - - F l e x - T h r e a d - - -   
    Schish

  18. Like
    epicspeedster reacted to Keithon in - - - F l e x - T h r e a d - - -   
    I love round numbers.
    Hooray after many mix-boxes I got a fortune-box and there is a LEGEND!

    Hooray now I have a drone for the third mech!

  19. Like
    epicspeedster reacted to Sparks in - - - F l e x - T h r e a d - - -   
    Maxed some useless L-Ms.

  20. Like
    epicspeedster reacted to Obis in - - - F l e x - T h r e a d - - -   
    my drops in the late july (24-27) 






  21. Like
    epicspeedster reacted to Mr Lord in - - - F l e x - T h r e a d - - -   
    Lucky alt
    I don't even have 1 of those on my main

    Also flexing reaching 100 mythicals on my main
    Totally F2P
  22. Like
    epicspeedster reacted to OKI DOKI in Heat Hugger Test   
    Hi Pilots.
    It is been many times I have this starting condition on heat hugger. I decided to change in the process just a bit the module to verify mech starting point and who start the weapons.
    Regardless it is not that predictable and I collected lot of data in the past with tons of fights for it I was wondering this season in OKI DOKI.
    I wonder if any pilot here in the forum do have same conditions using same type of mech
    I wanted to check per some ours steps by step and I have done this test for months same hours, same days and regardless players how often I have them.
    This test was again because starting point should be random not that fully targeted in my opinion.
    Normally when I use this set me up to fight with mechs out of range at advantage position for my opponent and who is the starter and that include floor mats. 
    Previous test had changed to low and higher energy and heat stats, some with higher regen and cooling, some with dual teleporter or single and hook or without drainer and that actually change mech selection against my weakness.
    Below screen captures of fights sequences at intervals as planed. 
    Just to let understand I am not complaining but wondering if you have same effect with same type of mech. I been having same issue with OD FARM account. Just use the imagination per screen shot and if you were the player what you should do. No have to tell me about it but will you be frustrated or not? I am not but wonder. 
     
    1.The first picture is again at opponent advantage position and was activating first. If you see, regardless outcomes my range is out forcing me to waste turns. 
     
    2.  This one I started weapons. Check again the range and what type of weapons against me. You will understand the disadvantage.

    3.  Again same position and I had to start losing again a move to try to save the loss I new will happen. I jumped for test check but was testing starting. check mats

    4. In this one I can have advantage if play well. The opponent activated first. Check how close we are. 

    5.  I started but again same range. Check weapons

    6. WE ARE SAME TYPE OF MECH SO OF COURSE CAN BE. He started. Check mats and weapons

    7.  Again same spot. Opponent started. Check weapons 

    8.  Again and check weapons. he started

    9.  Again. He started and check weapons. 

    10.  Changed but take a look at weapons. He started. 

    11.  Check position again and what type of mech against. He started.

    12.  This can be any since close type of mech. Now I tested starting with drone instead to push waiting for drone and push against me possibility and me to lose. Check the mats. I divined a modules for check.

    13.  I started and jumped forward. check position and what mech against

    14. Player started. check mech and range. 

    15.  Player started and check what mech and position

    16.Player started check the mech.

     
    17. Player started. Check mech position and against. This was a free pass asked to my opponent for the test. It is my first time asking to a player for a free pass since I started the game. I want to Thank Ad1ta for the pass. Thx bro. 

    18.  pLAYER STARTED. CHECK THE MECH

    19.  cHECK MECH AND POSITION

    20.  pLAYER STARTED. CHECK MECH

    21.  PLAYER STARTED. CHECK MECH AGAINST

     
    I do not know what it is your opinion. This test was more interesting in the sense of few different players as some others. 
    Hmm, my point here is that in the majority of the fights my mech position it is set in the losing spot according opponent weapons regardless if I won or lose.  When I play this mech normally set me up with same huger mech and my previous test it set me up with 15 heat huger one after another in their arsenal. The normal variation I do have are scopes with repulser, same heat huger, semi-free energy phys, bunkers or magma or a lot of emp. Sure sounds like it is what it is there but normally set me up with the same 6 players around when many others players are available. When I switch to claw phys mech then I get full of frantic, spartan and massive energy mechs. When I use my phys scope then I get tons of scopes and hardened phys and huggers or energy with rail. When I use mu energy mech bunkers then huggers comes with magma but as soon I switch energy comes in line. 
    Normally this mech I am at range of spartan or valiant position normally forcing to waste turn to scape and try to survive. Another test I got 14 on the road at range 5 then one at close and opponent advantage then back to range 5 for another 9. 
    The possibility to win with the mech just thinking the position and who start and against mechs and the floor mats it is difficult at list in my accounts. Yes sure I reach R1 but that it is not the point.  AI it does set in average to a higher probability to lose the fight.  I do not know you but regardless the average that the game might control and then give opponents of different kind when change mech it is not as good it should. If I switch to phys max out it should change some mechs around but if the system allow the change of mechs generally speaking that mean the game can set me up with more variation of players since are available plus be more random in position selection at start.  
    Anyway. It is not important and all we have same issues but I do not know how often your heat hugger  mech it is a range 5 when you play against others mechs. Also, sometimes is so bad that makes lose 6-8 fights because just position losing by margin regardless divined weapons against me and in my case not having. 
     


  23. Like
  24. Like
    epicspeedster got a reaction from Atusiff in - - - F l e x - T h r e a d - - -   
    all the legendary drops from the offer

    more flexes

  25. Like
    epicspeedster reacted to SawzAll in - - - F l e x - T h r e a d - - -   
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