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OvalQuilter

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OvalQuilter last won the day on November 13 2021

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  1. Yep. You can get more than one dark eagle! But it's your choice anyways.
  2. Let's go! There's drops. Platinum plating is the most needed item for me! Another 10 PPs will open when I free space. Nothing special in next five packs, but got space invader
  3. Why you even need to reset campaign? You can already farm 680 tokens per week.
  4. Your ideas pretty good, and I'm totally sure with them, but fifth is too op to become in game.
  5. Bad offer. You can save for 10 PP offer which is even better than this one.
  6. General game's idea were in random (I said this in my first message, but you, probably, missed it). Adding exchange shop to the game will not solve your 'problem', you still need to grind everyday to gain tokens, but when you done this and can open premium packs - again comes RANDOM! You can't grab part of random and put what you want, it won't work as you want. About idea for 5 premium items for 1 random premium item, it's like 'buy 5 premium packs and we'll give you 1 for free'. I appreciate your words, but game in a difficult way, Flash Player is dead and Gato games bought SM from TacticSoft. I hope Gato's team are making an update for us (yeah, one year).
  7. Yes, I can. But how do you even imagine farming in this alts? When to build meta you need at least 4 (40 unusable premiums, in our case) premium weapons, except the modules. Maybe I'm not right, but the original idea of this thread was add exchange 10 premium items for 1 premium item you want, which is not player-to-player trade.
  8. Seems, you misunderstood the message. User can exchange (you need to distinguish between the concepts of exchange and trade) 10 premium items for 1 premium item he wishes, it can't ruin the game's economy, because this economy even doesn't exist! Economy exists in real-time MMO games, where players can interact with eachother. In game with only arena exists balance. And this idea can ruin this balance (not only the balance, as I said in my message above).
  9. Here we go again... Yes, your trade idea isn't identical to the others', which is player-to-player trading, but also have problems. So, let's talk about second one: Imagine your idea were implemented. Everyone's now saving for premium packs offers, because why you need to save more tokens for item offer, when you can just collect (some players already have tons of unusable legendaries, so it's can lead to something like disbalance) 10 premium items and trade (more likely exchange) it for item you wish? Cards with legendary chance are started to be more popular, even size of packs' buying are increased. I'm not saying this is bad, in some ways it's good, but where is that feeling of random, pain (because you're not got item you want) and waiting for pretty item offer? It's my opinion and you can think otherwise, but this is game about random, and always been. I more prefer for daily/weekly personal offers in shop, where you can buy/exchange item(s) you proposed for tokens/item(s). About first one, I don't see there's anything to talk about. This idea is good in my opinion, but also need some corrections...
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