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Posts posted by Bring live your dreams
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1000- 925+ 1000: 1075
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Games
in Other Games
Why exactly you ask?
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Wait, you can battle with the bot offline?...
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Hello, Sorry for being inactive, the school or simply, i no have ideas for blogs
Well, lets start this day with a item idea
Mass Teleport
This weapon teleports you and the oponnet, very far or very close
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Damage: None, like the double teleporter, its not used for make damage, this item is used more for what i call, more cursed battles
Uses: For normal battles, 2/ Unlimited for Disaparreance games (an gameplay idea for this item)
Weight: 33 kg
Range: Unlimited
Only legendary, because, Why you are gonna mythicalize this item?
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Disaparreance Games
In this mode, everybody uses The Claw legs, but only you can move with attacks (Include charge) like normal but every time when ends your turn, you teleport to a random location of the map, very close or very far from the oponnent, the luck is which decides if you win or lose
I think i gonna make more blogs this week
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11 minutes ago, Lifeblood Deep said:
The reason why it is so high damage is because of the backfire?
Yes i thinked that it works like that, but it gonna be, idk how to say that... Like a combo for the frantic brutes "Easy Kills"
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Just now, Killer gamer 22322 said:
im confused lol
With the First argument i say
Why this have backfire? I think the answer its because the big damage that make is because the mech makes a so big crash that Hurt you too
With the Second argument i say
What i mean with my comment, the charge gonna be a case like the Frantic Brutes "Easy Kills" i think better reduce the damage a bit to not be that case
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And exactly, how this drain your live? The crash its gonna be that hard to make damage to you?
(with the title i thinked it gonna be a Heat Charge engine)
I think something, reduce a bit the damage and the backfire to be stable and be minus... Idk how to say that
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11 minutes ago, AftoKrator_ said:
well then. if range and luck happens, maxed HB. one turn overheat, and pull drone. then onward with boiling.
probably get 2 HBs one for each.
I think the most needed in this case is the swoop because to complement with the normal heat weapons making the fight so more easy
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17 minutes ago, AftoKrator_ said:
Best option: boiler them all.
otherwise,
first mech, hugger. and stay within rank 1-3.
second mech, get to range 5 or more. best use hammer imo. recoiler are good but not if either of you or comp is in a corner.
third mech, also recommend far range. grim cobra have less range and only hysteria will cover further range. one attack, (aside from pulling drone) will force the enemy to waste a turn by hopping.
btw, i'm not there yet. getting really close tho. i'm still at senior quads for 2v2 insane.
The question with the boiler idea is because you have to do over 270+ over his limit heat every turn to make these no attack you, these have 264 in the normal cooling, that complicates to make that
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5 minutes ago, Electro said:
I don't know these ennemy, they come from the 3vs3 campaign ?
Either i will give advice but as i have not arrived there my advice are not reliable .
For your mech i advice you physical mech or heat mech , the opponent have probably so good energy stats for they can be energy break .
The First opponent was obviously a long range mech but have not hammer, approach him and he will do nothing even with his teleport ( if there is one )
The second opponent uhh... just have a hammer with a repulser and some long range weapon, the repulser will be there to use up his charge and the grappling hook .
The third opponent mech is the most complicated ennemy to fight, it is simply balanced, try to keep him out of the bunker shell and the 1 - 2 range weapon .
3vs3 composition
- First mech ( melee ) : a mech with a charge, grappling and teleport with some melee weapon for counting the first mech .
Second mech ( longue range ) : a mech with a hammer and a repulser with some longue range weapon with potentially a teleport .
Third mech : as loud possibles .
Thanks, this is 2vs2 but i put the three because the last one is in the two levels, only change the Fool and the Good in the levels
And the thing is the 3 have more heat and cooling than energy/energy regeneration, thats the most problem i have using the heat mechs against this, they are balanced so well
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I need some Help, somebody can show the possible way to pass over these mechs, overlord den submissions 7 and 8
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23 minutes ago, AftoKrator_ said:
hat glitch. can make the mech fly too.
Just taking off his legs, right?
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- Monke King, Corvus and Dark conon mech
- 3
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4 minutes ago, zakaidze said:
Can someome exlpain me how to disable my base?
Press "+"
Press in Request in Request Disable Base
Idk whats next, you to say you better be train with the base, that can be Long time that these remove the base of you account
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— In more simple words
which is the must crazy bug or fail that you have experimented in the game? Which is your most strange experence?
And, if you have a special box with three items of you choice, which items you select?
Pd: i gonna change my pfp
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- Monke King and Yuki_20
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And if you see someone with Over 200 in shield, thats not possible, is a hacker
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Exclusive Limited Time Offer
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I have wasted 335 in one this. .. Really exist a one free of those for today?