Ok everyone let’s speculate what SuperMechs will look like in 2022?
Will we see a rebalance?
Perhaps a complete reboot?
the addition of a tier above divine?
4x4 campaign and battles?
new portals?
New items?
maybe the addition of a new element and items? Gravity/water/wind etc…
I run corrupt light with a malice beam. The build is r5-r3 any week.
for campaign, raid, portals, corrupt light is a must have item. I have two.
max your self at least one and judge for yours.. that’s how I ended up with two
I like al the variables you can play with in building mechs.
I love how time equals progress. All the small play times add up over years. This is a rare feature in games or so I think SM is the only game I play
People who do this spend just as much time losing matches to stay at a low rank as they do winning matches.
it takes more time to fight below ones rank so let them waste their time
Max your modules it is a step change in performance.
play raid and save tokens.
complete as much of the campaign as you can without having to use tokens for respawn.